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Realistic Blastoise 3D Model and Render

For my interpretation I tried to stay as close to the source material as possible, so the original character kind of shows through more. In fact I started on the base mesh of Blastoise ripped from X and Y and sculpted on him from there using Zbrush. I also rendered in Zbrush and finished up the final image in Photoshop. I based some of the details of Galapagos tortoises, terrapins and alligator snapping turtles. The arms actually can from an unlikely animal - an actual mammal - the armadillo!

Final Result!

Final Result!

Half way done!

Half way done!

Close up initial portrait. Started with the head first.

Close up initial portrait. Started with the head first.

KEYSHOT RENDER. WHAT A CUTIEPIE

KEYSHOT RENDER. WHAT A CUTIEPIE